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Learning Cocoa with Objective-C, 2nd Edition


Learning Cocoa with Objective-C, 2nd Edition

Learning Cocoa with Objective-C, 2nd Edition

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Manufacturer: O'Reilly Media, Inc.
Author: James Duncan Davidson
Binding: Paperback
Publication Date: 2002-09-20
Publisher: O'Reilly Media, Inc.
Label: O'Reilly Media, Inc.
Number Of Pages: 384
Features:


Editorial Review:
Based on the Jaguar release of Mac OS X 10.2, this new edition of Learning Cocoa covers the latest updates to the Cocoa frameworks, including examples that use the Address Book and Universal Access APIs. Also included with this edition is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced. After introducing you to Project Builder and Interface Builder, Learning Cocoa with Objective-C brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters.
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Customer Reviews
Average Customer Rating: 4.0

Low on details 2008-01-05
If only Apple put as much effort in its books as it does in its iPods...

This text skips over all sorts of details regarding the Cocoa framework it purports to teach, while repeating many mundane details (like how to create a project) over and over. The authors focus mostly on Interface Builder. If that is what you need, though, I'd still recommend the Internet instead.


Quality, Apple reviewed literature. 2007-12-28
As with most O'reilly books this one is not a let down. I was most impressed to find out that is actually written by Apple Computer and then was handed to James Duncan Davidson to make it flow.

It has a great explanation of Object Oriented programming as it pertains to Objective-C. Although if you are looking to get into OOP for the first time I would suggest a higher-level language such as Java (the syntax can get in the way of learning the concepts and ideas with Obj-C / C++).

The book is titled to cover upto MacOS 10.2. I am using Leopard (10.5) and the only differences (so far) are: the GUI screenshots in the book are, well, out of date; and the default naming conventions for Xcode files are different. Neither of these is a big issue though.

Its a Good book.


Great Start to Learn OS X Programming 2005-07-02
This book is a great start to learn the best OS X programming technology. As a professional developer. The title says it "Learning Cocoa with Objective C". Avoid the book "Cocoa in a Nutshell" until you know Cocoa and Objective C and want a good refeerence.

I also plan to read: "Programming in Objective C" and "Cocoa Programming", but only after mastering the material in this book.


OK... 2005-02-24
While this book is very detailed and has a lot of information in it about Cocoa programming, it starts off too quickly. You might be discouraged by the assumptions the author makes about how much C (and programming in general) you know. If you are experienced in computer programming, then you will find this book to be a blast and will learn objective -C in no time at all. However, if you aren't too good with programming, start off with some online tutorials or other books, as you will get lost after reading the first two chapters or so.


A good book, but not the best book 2004-05-09
A very popular book, and greatly improved in its second edition. Very example and tutorial oriented; somewhat out of date at this point, however.  Helps the user learn Interface Builder, ProjectBuilder and Objective-C, too. Possibly a bit shallow to get the reader writing their own Cocoa programs from scratch, but a good introduction. Ultimately, probably not as recommended for a first purchase as Cocoa Programming by Scott Anguish or Cocoa Programming for Mac OS X by Aaron Hillegass.